Escapee Background

You used to be held captive, whether deserving or not. But you've escaped. Now, you're on the run, surviving off if what you can get, and above all, getting as far away from where you were held prisoner as you possibly can.

Skill Proficiencies:  Choose two of Deception, Stealth, or Survival

Tool Proficiencies:  Your choice of an Artisan's Tool or Thieves' Tools

Languages:  One of your choice

Equipment:  Your choice of an Artisan's tools or Thieves' tools, manacles, a set of tattered common clothes, and a pouch containing 10 gp

Old Prison

Prior to becoming an adventurer, your path in life was defined by the place you were imprisoned in or the person that imprisoned you. This may come back to bite you at the worst of times, and it's rare for the outcome to be good.

Feature: On the Run

You started running when you escaped your prison, and you've been running ever since. You know how to get away, and you'll do it again if you have to. Some people may recognize you from Wanted or Missing posters, and could fear you or want to help you because of it.

Suggested Characteristics
You know the ways of escaping from bad places and situations. Running from danger is what you do, and being kept away is what you fear.